![]() Johto: The N64 game introduced the Johto region's Pokémon to 3D, and may have been set in Johto itself.Kanto: The original Pokémon Stadium was set in Kanto.It is unconfirmed as to which region exactly the stage is set in, but reasons can be found for each region in the mainstream games, excluding the then-nonexistent Unova and Kalos. A possible source of inspiration for both this stage and its Melee Stage predecessor is the Pokémon anime television show, in which type-transforming arenas featured during the Pokémon League. However, the exact arrangements in this stage have never been seen in a Pokémon title. There have been gyms with a theme based on a Pokémon type, such as rock or electric, and the scenery would change to match the theme. Another possible origin is from the anime. The arenas in Pokémon Stadium have the Poké Ball logo in the center with crowds watching the battle. One reference could possibly be from the game Pokémon Stadium. There have been flat areas where trainers would do battle, but they were always inside buildings called 'gyms'. Note the Poké Ball logo in the center and the crowds of people watching the battle.Ī stage such as this has never been seen in any Pokémon game. for Wii U, during an 8-Player Smash the stage always remains in its basic form and the screen in the background is blank.Ī battle in the game Pokémon Stadium. A hut can be seen in the background, and there are two icy platforms that slope inwards slightly.Ī Snover always appears in the bakground, and a Snorunt might appear in the hut. In the Ice Type version all platforms and surfaces extremely slippery, so characters are more likely to trip. No physics alterations are added.Ī Cubone and a Dugtrio appear in the background, along with a fossil (possibly a Helix Fossil) embedded in the rock. The hut provides two platforms, the lower one being longer and curved, and the higher one being short and flat. In the Ground type variation the layout changes to a large solid mound of dirt on the left and a hut built into a tall rock on the right. The floor is also slightly raised.Ī Drifloon, a Hoppip, and a Skarmory fly about in the background. No other platforms are present, giving the stage a Final Destination style layout. The updraft only extends above the platform. ![]() ![]() Characters flung upward have a much higher chance of being Star KO'ed. The Flying type version features fans in the ground which create an updraft, severely lowering the gravity: all characters' jumping abilities are enhanced and their falling time is increased. There are three soft platforms in varying locations: two, one above the other, are over the middle of the stage, while the third can be over either conveyor belt.Īn Electivire appears in the background on the left side, and a Magnezone pops up and down on the right side hiding behind the machinery. ![]() The center of the main platform is static. The Electric type version features two slightly raised conveyor belts which occupy the sides of the main platform, both pushing outwards. ![]() Several Pokémon appear in the background during the various phases, with no actual effect on the battle. However, the stage always begins on the standard arena and has to revert to its normal state before transforming again. Like in Pokémon Stadium, they appear in no specific order and it is even possible for the stadium to change into the same type twice in a row. The other transformations, however, are all completely new. The background features a crowd, much farther away than the one in the original Pokémon Stadium, and a screen which, like the one in Pokémon Stadium, displays either the battle, a symbol denoting the upcoming transformation, or the current standing of players and the time remaining. The layout of the basic version is extremely similar to the Melee version, with a main platform with a solid pillar underneath and two floating soft platforms on the sides. Melee’s Pokémon Stadium: it switches from a basic version to type-inspired transformations. Overall, this stage works very similarly to Super Smash Bros. ![]()
0 Comments
Leave a Reply. |